Edit Mode Menu
This menu is displayed when the currently open tab is in Edit Mode.
Create a new collection level file.
Delete a collection file.
Save a collection as a new file.
Import levels from a file. The file can be in xml or plain text format.
Enter or update the collection attributes, such as title, author and description.
Renumber the levels in the current selection. Note that levels can also have names.
Open next level.
Open previous level.
This function copies the level file from the OwnLevels folder to the Levels folder.
Do this when the edited levels are finished. Note that if you do this for a file
that already exists in the Levels folder, the scores and solutions for this file
will be cleared, since they are no longer valid if the level file has been changed.
The cleared files are saved as backup files.
Change the current tab to play mode.
Exit the game. Any unsaved data will automaticall y be saved first.
Undo the last edit operation.
Remove the level and place it on the clipboard.
Copy the currently open level into the clipboard.
Paste the clipboard into a new level. Note! You can copy from any document
and then paste it into the editor, as long as the level contains the usual
#@.+*$ characters.
Clear the whole level and start from scratch.
Move everything up one step. Note! The finished level should always be aligned top and left.
Move everything down one step. Note! The finished level should always be aligned top and left.
Move everything right one step. Note! The finished level should always be aligned top and left.
Move everything left one step. Note! The finished level should always be aligned top and left.
Flip everything up and down around a horizontal axis.
Flip everything left to right around a vertical axis.
Rotate everything 90 degrees clockwise.
Rotate everything 90 degrees anticlockwise.
Toggle the playing of music on or off.
Toggle sound effects on or off. Different types of sound effects can be controlled
separately in the Options dialog.
Open a dialog for selecting skin file and setting the size of the skin.
Start the Live Update function and search for new or updated levels, skins and programs.
Opens a dialog for setting various game options. The dialog is tabbed, with tabs named Levels, View,
Game & Sound, Internet and Folders. More about options
here.
Open the level browser. It shows all levels in the curently open file in small format. Click a
level in the browser top open it in the manin window. In edit mode it is possible to rearrange
levels in the file.
Select which toolbars to show. The toolbars can be rearranged on th toolbar area.
Increase the size of skin images.
Decrease the size of skin images.
Add a new level to the level collection file.
Set or update the level identity.
Perform some basic validation of the current level.
Validate all levels in the current file.
Open this help.
Here you enter the registration information. After registration, you will receive an email
with registration info. Select and copy this info into the clipboard, before opening this
dialog.
Opens the registration site in your browser.
Show the short 'Getting started introduction'.
Make an online problem report.
Turning on Debug mode will generate a Debug.txt file.
About Sokoban.